(Short story I am writing for an anthology book)
‘Orbit is circularized around Gilgamesh. We’re on target to pass directly over the automated mining facility,’ said Kefira.
‘We lost some time and used more fuel than normal stopping at the ship. We need to get the cargo loaded and return to Ellium before we miss the departure window,’ Tripp said. ‘How’s the mining transfer look Nic?’
‘Surface launch trajectory looks good. We should intercept in twenty-two minutes. Closest approach at 200 meters after the rocket meets us in orbit. Launch in two minutes.’
The ice covered surface of Gilgamesh rolled below. Nic could see geothermal vents shooting plumes of mineral rich water vapor into space. Nic had been reading about this newest automated facility. The mining robots down below were harvesting the valuable minerals, separating it from the water. The facility even used the water it removed to create rocket fuel to launch the minerals into orbit. Its efficiency was what make the journey profitable.
Nic watched for the largest patch of vents as it came over the horizon. That was the location.
‘Coming up.’ Nic announced.
He remotely triggered the launch of the rocket from the automated mining facility. A small light could be seen leaving the surface of the moon. It flew an arcing trajectory ahead and below them, growing in size as it came closer. The rocket accelerated to match their orbital speed and circularized into the same orbit, precisely at the moment they arrived at the rendezvous point. Its engine shut down, just ahead of their spaceplane, and appeared to stand still in front of them. The payload module separated from the rocket and the two drifted apart slowly.
‘Moving in,’ said Tripp. The space plane eased forward toward the module.
‘Bay doors open, ready to receive,’ responded Nic.
Nic grabbed the payload with the robotic arm and pulled it inside.
‘Module is aboard.’ Nic called out. ‘Give me a moment to program the booster’s de-orbit and return to the facility.’
‘Course for return to Ellium is plotted,’ Kefira said as she punched a few more keys.
‘I’m ready to get back home.’ said Tripp.
I finally had my short story critiqued by someone who knows how to write novels, and well… He said I have a good story and did my conversational text well, but my story was doing a lot of TELL and not SHOW in many places. I knew about this concept but somehow I was blind to it until Drew went through it with me and showed me where I was doing it and how I could make it better. Now it seems so obvious to me. I am surprised how I didn’t realize it before.
So this week I did some major revisions to “Shattered Worlds”. I added a lot more character dialog to replace the boring telling I had let creep into the text. I added more physical description of character actions SHOWING what they were feeling and pulled out the plopping down of overt motivations and emotions which I was just TELLING the reader.
I am sure it is not done yet, but I am feeling a lot better about it now, and I think this short advice that Drew gave me really brought some new life to my story. Really appreciate your “brutal review” @drewwagar.
I have my short story of about 10,000 words into the secondish draft editing phase. My little sci-fi story will be a part of an anthology book project which Drew Wagar started on his twitch creative stream.
His stream started last year with him teaching us the basics of writing a novel and getting it published. After a few months he had the idea that his stream followers might like to participate with a real writing project and proposed we collaborate on an anthology that we could have published on Amazon as a digital and paperback. We have 8 or 9 new and experienced authors participating. We spent a few months designing an overall backstory and Star System where our tales will take place.
So hopefully by Next December we will have an actual book published!
if you are interested in reading about Drew… here are some links:
Our Twitch stream project:
Ok, had to share this: The weird world of fiction writing:
I was getting close to the last few scenes for the short story I am writing for an anthology project, when I started noticing that I had not really defined one of my characters personality well enough. It was like I couldn’t make him talk, he was a stick figure, not a real person. He was a dead puppet. I had to stop writing and figure out who he was all over again before I could go on. After I defined him a bit more, I found out that he wasn’t who I thought he was! That was weird, so strange. He just needed life breathed into him. Very odd this writing thing. I like it!
Just an early morning picture form a tutorial I did for Blender 3D.
The kinds of work I have done over the years has followed a progression, an evolving pathway that started with photography, led to print design, to writing and interviewing and added web design. This grew into website and interface design and inevitably led into the world of programming and database integration with web applications. In all that time I have loved the variety, but I find I am coming back to the thing I started with and enjoying imagery and writing again. These have been in the form of 3d modeling and redering, and in creative fiction writing. I am currently involved in a project with a few other aspiring authors of various experience seeking to collaborate on an anthology of sci-fi stories. We have been world building a place for these stories to come to life, and I have used my 3d design to bring some visualization to it as we start into the actual writing of our stories. I will post a few fun images here to tease a bit about the project.